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Simple Example

In the following example, we'll be rendering a Unity Application in our React Application. A fixed height and width is provided to the canvas in order to keep the aspect ratio of the Unity Application.

App.jsx
import React from "react";
import { Unity, useUnityContext } from "react-unity-webgl";

function App() {
const { unityProvider } = useUnityContext({
loaderUrl: "build/myunityapp.loader.js",
dataUrl: "build/myunityapp.data",
frameworkUrl: "build/myunityapp.framework.js",
codeUrl: "build/myunityapp.wasm",
});

return (
<Unity unityProvider={unityProvider} style={{ width: 800, height: 600 }} />
);
}